ASL
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A communication socket for UDP/IP protocol.
A listening side binds to a port and receives packets. The readFrom() functions also identifies the sender so you can reply.
The sender just sends packets to an endpoint:
#include <Socket.h>
Public Member Functions | |
String void | sendTo (const InetAddress &addr, const void *data, int n) |
Sends n bytes from data as a packet to the address addr . | |
void | sendTo (const InetAddress &addr, const ByteArray &data) |
Sends a data packet to the address addr . | |
int | readFrom (InetAddress &addr, void *data, int n) |
Reads an incoming packet into the buffer data of size n , writes the address of the sending peer and returns the actual packet size. | |
ByteArray | readFrom (InetAddress &addr, int n=1000) |
Reads an incoming packet of at most n bytes and returns it, and gets the address of the sending peer. | |
Public Member Functions inherited from Socket | |
bool | disconnected () |
Checks if the connection was lost. | |
bool | connected () |
Checks if the connection is open. | |
bool | bind (const String &ip, int port) |
Binds this socket to the given IP address and port number. | |
bool | bind (int port) |
Binds this socket with the given port number to all IPv4 interfaces. | |
void | listen (int n=5) |
Makes this socket listen to incoming connections. | |
Socket | accept () |
For a listening socket, waits for an incoming connection and returns a socket to communicate with the remote peer. | |
InetAddress | remoteAddress () const |
Returns the adress of the remote peer for a connected socket. | |
InetAddress | localAddress () const |
Returns the adress of this connected socket if bound. | |
bool | connect (const String &host, int port) |
Connects this socket to the given host name and port, trying all addresses assigned to that name until one succeeds. | |
bool | connect (const String &host) |
Connects this socket to the given address given as a string "host:port" or "[ipv6]:port". | |
void | close () |
Closes this socket. | |
String | readLine () |
Reads a line of text from the socket (keep in mind this is not buffered, can be a bit inefficient, and there is a length limit of 8000 bytes) | |
int | available () |
Returns the number of bytes available for reading without blocking. | |
int | read (void *data, int size) |
Reads size bytes from the socket into the bufffer pointed to by data . | |
int | write (const void *data, int n) |
Writes n bytes from the bufffer pointed to by data to the socket. | |
int | write (const ByteArray &data) |
Writes the byte array to the socket and returns the number of bytes actually sent. | |
ByteArray | read (int n=-1) |
Reads n bytes and returns them as an array of bytes, or reads all available bytes if no argument is given. | |
void | skip (int n) |
Skips (reads and discards) the next n bytes from the socket. | |
bool | waitInput (double timeout=2) |
Waits until there is incoming data in the socket or it is disconnected for a maximum time, and returns true if some of that happened before timeout. | |
bool | waitData (double timeout=2) |
Waits until there is incoming data in the socket or it is disconnected for a maximum time, and returns true only if there is data to read (false may mean no data or disconnection) | |
int | error () const |
Returns true if there was some communication error in this socket. | |
String | errorMsg () const |
Returns a string representation of the last socket error. | |
template<class T > | |
Socket & | operator<< (const T &x) |
Writes variable x to the socket respecting endianness in binary form. | |
template<class T > | |
Socket & | operator>> (T &x) |
Reads variable x from the socket respecting endianness in binary form. | |
String | readString (int n) |
Reads n bytes from the socket a string. | |
Socket & | operator>> (String &x) |
Reads a string from the socket that is preceded by its length as an int32 (the sender must send the byte length before) More... | |